MYTH
The Legendary Warriors

QuakeWars v prevedeni real-time ray-tracing

rated by 0 users
This post has 0 Replies | 0 Followers

Top 10 Contributor
Posts 1 086
bezi Posted: po, I 26 2009 13:41

nakoniec k tomu spracovali aj pekny dokument :)

http://isdlibrary.intel-dispatch.com/vc/2224/VA2_QuakeWars_NOcovers_final.pdf

projekt mal za ulohu spravit real-time rat-tracing co je iny princip renderovania 3D grafiky ako maju dnesne hry zalozene na DirectX...

s prichodom Larabee by sa to mohlo presadit... uvidime, karty v rukave ma intel...

bezi
mortis ante revivisco

Page 1 of 1 (1 items) | RSS
(c) 1998-2009 MYTH.bezi
Powered by Community Server (Commercial Edition), by Telligent Systems